For two ten , World of Warcraftplayers havelived their digital livesin the lands of Azeroth and beyond . But have they trulylivedthem ? After many year of quest and beingshot down by Blizzard , they are about to finally be give up to do so .

As part of a livestreamed upshot celebrate both 30 years of the   widerWarcraftfranchise and20 eld ofWorld of Warcraftspecifically today , Blizzard announced that the long - running MMORPG will finally allow players to put down ascendent and mistreat away from the world - saving heroic to pose back , relax , and have a nice cupper in their very own living accommodations organization .

Player lodging — and the chance to beautify your own little secret space with trinkets from years of venture — has long been a major request amongWarcraftfans , but Blizzard has refuse that desire for equally as farseeing , often citing that the development cost of an extensive feature would overstretch resources out from other rudimentary pillars of the game , like developing new narrative and foray into content .   AsWoW‘s success in the MMO outer space in the last 20 old age gave space for other MMOs to brandish , player caparison has become a common staple of the musical style across other mainstay likeThe Elder Scrolls OnlineandFinal Fantasy XIV , whileWarcraftcontinued to treat the postulation , and its long absence , as almost something of an in - joke between developer and fans .

World Of Warcraft Player Housing Teaser

© Blizzard Entertainment

WoWhas experimented with the idea in its life-time in limited capacity : the fifth enlargement to the game in 2014,Warlords of Draenor , featured garrisons as a major automobile mechanic , a dedicated customizable base players could drop their time in while produce a humble community of NPC follower who could help with crafting resources and gear acquisition . Two geezerhood later in 2016’sLegion , the idea was replaced with Order Halls — hubs that were no longer dedicated to an individual thespian , but spaces representing each class in the game that players could tweak over clock time and participate in an ongoing side story through during the enlargement .

Just what shapeWorld of Warcraft‘s take on player trapping will count like remains to be seen — the news today was just that the feature will subsist , rather than any specific details . Only one extra note was included : players wo n’t be be restitute parts of Azeroth right away . Blizzard confirmed that the feature wo n’t be available untilWoW‘s next expansion , Midnight , the 2d in an on-going trilogy of narrative threadsdubbed the “ Worldsoul Saga ” . A content roadmap for the game also released today confirmed thatMidnightwouldn’t be formally disclose until some fourth dimension in late summertime or early autumn of 2025 , meaning that player housing itself likely wo n’t actually impinge on the biz for at least another year and a half to two years , depending on how soonMidnightreleases after its reveal ..

At least it ’s coming , though , and the world ofWarcraftcan pop out to feel a little more literally lived - in for its 1000000 of players .

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